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It’s exacerbated by the game’s limited draw distance, meaning you often end up travelling blindly towards and then past your intended target or location. Battle for Naboo provides you with a 2D radar, which essentially acts as a compass and, therefore, can’t tell you if enemies are above or below you. The biggest issue is that it’s incredibly difficult to navigate, despite the openness that a space setting provides. Space-based missions –of which there are thankfully only two –are easily Battle for Naboo’s weakest element. You have to learn to lead your aim and understand enemy movement patterns to truly excel at Battle for Naboo, resulting in an initially frustrating, yet ultimately rewarding experience. Lining up shots isn’t simple either due to your weapons having travel time. Enemy fighters don’t present much of a challenge, but they do seem to be able to take a considerable amount of punishment from you before they go down. Ground combat generally is more difficult as a result of your movement being limited by the terrain, and some enemies are annoyingly hard to hit because they’re incredibly thin.Īerial combat is also surprisingly tricky. Starfighters, for example, offer unparalleled freedom, and allow for fast attack runs, whereas you’ll need to flank or quickly run down enemy troops to avoid a quick death in a land vehicle.
#BATTLE FOR NABOO N64 MINI HOW TO#
This keeps things interesting, especially as choosing a different vehicle results in the mission playing out slightly differently in some instances.Įach vehicle type offers a different experience, and learning how to get the most out of each one is part of the fun. Some missions either require or allow you to choose to use multiple vehicles. You battle the Trade Federation at sea, on land, in the air, and even in Naboo’s orbit. At its best, Battle for Naboo delivers tense and challenging combat that makes it feel like the odds are really stacked against you, especially in some of the later missions. These typically involve destroying all the enemies in a designated area, escorting NPC allies or taking out an installation. In each of the game’s 15 missions, you’re tasked with a set of objectives, which can suddenly change depending on what happens.
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What the plot does succeed at, however, is setting up a series of fun, action-packed encounters, and ultimately that’s a lot more important given the type of game Battle for Naboo is. Because it is so heavily interlinked with the film – even portraying some of the same events – everything you do is inconsequential, as the main characters would have come along and saved the day regardless. The decision to focus on such a minor character could have been interesting, but the story does little in terms of developing Gavyn. He becomes part of a resistance movement that strikes at the occupying Trade Federation and eventually helps to retake the planet.
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It received mostly positive reviews upon release in 2000, but is the Force still strong enough with this game to warrant playing it today?īattle for Naboo follows the adventures of Gavyn Sykes, a pilot in the Royal Security Forces at the time of the planetary invasion depicted in Star Wars Episode 1: The Phantom Menace. Star Wars Episode 1: Battle for Naboo released late in the N64’s life and slipped past the targeting computers of many players at the time, despite being a spiritual follow-up to the incredibly successful Star Wars: Rogue Squadron.
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Star Wars Episode 1: Battle for Naboo review – how does it play today?